I have great news for everyone who uses Gradient Mesh in their artworks.
There is the next update of Mesh Tormentor plugin version 0.35.1
available. This plugin has earned praise of illustrators from over the
world. Mesh Tormentor allows you to make manual and tedious work with
the Gradient Mesh automated, extending the standard features of Adobe
Illustrator. Today I'm inviting you to participate in beta testing of
these updates.
You can Download Mesh Tormentor for Windows EN; Windows RU; MAC EN by clicking the Download button on this page.
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I have try the stip one, really amazing.But I try the 'color dream' ,it's not work as video show,not thing happen. Because the video has no sound, I can't figure out which step I go wrong . ~Help~
I am overlapping my meshes on separate layers because I hope to crop everything to get the nice vector edges when I am finished. What is the best way to combine everything to do that? Do I need to activate a specific tool before I click on your plugin?
I'm just coming in from Photoshop and I am under the assumption that overlapping objects are a bad thing. Which certainly can be the case in PS. I only recently discovered vector meshes in Illustrator. Wow! I always thought Illustrator was just an expensive 2D drawing program.
Yes, I suppose I want to merge the layers in a way that will crop the unwanted stuff and get rid of it.
OK, Select layers, than click on Flatten Artwork in the flu-out menu in the Layers panel. Use Clipping Mask to cropping gradient mesh (You should create cropping path (regular path) then select the path and gradient mesh or meshes. Now use Cmd + 7 shortcut.
By the way I use one layer in my operation. Illustrator is not Photoshop. It has other philosophy (object instead layer). Although layers is very useful as well
Internet tutorial from another site. I'm trying to do petals on a flower and it would make sense to do it in overlapping pieces that can be cropped and combined later. I just need to figure out the best way of approaching an image with Gradient Mesh. A single mesh would make sense for some images, and several overlapping meshes would make sense for the complex images.
I need to make a razor sharp edge from one color to another color for each of the petals.
Better to use a rectangle as the base form. Then transform the rectangular gradient mesh to the desired shape. You can see this technics in my tutorial here http://vector.tutsplus.com/tutoria....-meshes (steps 17-18)
There are many many many techniques
Do you know that you can change opacity of the mesh nodes?
My shapes were all made from rectangles that I bent with the rotate tool. I need to look up the clipping mask in Illustrator. That sounds like the way to go. A single flower petal has many gradients. Then there is another flower petal that overlaps and clips off the petals below it. A vector edge would do very nicely.
Do you have a set of instructions for your tormentor pallet?
Wow opacity with the mesh nodes? Is this a native feature to Illustrator or is it something that MeshTormentor enables?
Can I change the Blend Mode of a mesh node? (I'm a poet eh?)